Hello, and Be welcome.
This is an important note on Time.
Time interactions take in consideration that the Players know what the others will say.
If something is forbidden to be said, then a Player in the past will forget.
It's like a Memory Game, and you can make one revelation at a time, when speaking with someone in the past. Take a week as a measure, for this limitation, or take the memory from the person in the past.
We had to do it in Enigma in order to keep things under control.
Thanks for reading, enjoy, and
Stay Plugged.
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