Friday, 9 October 2009

Akkia first draft

 Hello, and be welcome.

The first Akkia started back 2006, but only a dozen words survived to date.

I'm working on a spreadsheet to organize the language now, and I have more than twenty thousand words to write again because I didn't made the spreadsheet archive before.

The plan is to make a real language.

Akkia will be the language of a people without a name, who are looking for their place in the ecosystem. This is the first purpose of the language, to be spoken by people who understand this.

The Ecosystem is divided into Planology and Cosmology.

Also, we must find out Interest, Subversion and Corruption are the influence on the Ideals of every being. Ideals are why you must do something, but they are modifyed by these three Influences.

This all had an effect on the language.

It was the first theory I made, after writing my Theory of Magic still unnamed, but I have a very good idea how's it going to be named.

What I want you to understand is that Interest is positive.

There are people trying to give you the wrong ideas about it, but that's really Corruption, not Interest.

You get the idea when saying: -- "I need to get her interest".

See? That's a positive way to approach it.

Then, I later decided to publish.

I'm still publishing the #wotd Word of the Day on the net, by the time I'm writing this.

On the starting point, I decided to work with Families of Words.

That's when the Basic Verbs, namely adda (da), atta, etta, edda -- were created, back in 2006. And they're still used today, when I'm writing this, and the idea is to create many Families to make it easier to study.

From edda (to exist, to have, to be located) we have Eddie, or existance.

And so on, creating new Words every day.

May this interest you, and

Stay Plugged.

Saturday, 3 October 2009

The Game -- The Beginning

 Hello, and Be welcome.

This is a blog entry, here on the blog.

(Translated by request. Thank you).

We're going to talk about the languages of the project.

First, I started creating languages back in 1985, creating the basics of Draka, the language of dragons. After that, I started creating a game.

This was back in 1991, and the game was named Arkkana.

Arkkana is a spell, the teleport anchor.

It means, when you say this you cannot be aported against your will.

Arkkana was about witches who lived in an Empire twenty thousand years in the future, but I noticed it was a trap, made by the witches themselves.

This was also the year Akkia was born.

Akkia is the elfic princess of Egypt.

When I started creating the language, I gave her this name.

But only in 2004, more or less, when Akkia came to be. The first thing I did was to chose the Relationals, which create relations, the Narasalama.

The Narasalama is: na (person, culture), ra (idea), sa (thing, emphasis), la (time), and: ma (place).

That's why, when we speak, we use these words, derived from these syllables, to indicate for example that "ana", or "person", is doing something.

From that, the pronoun "anata", or "this person", "you".

Back in 2006, when I've chosen the name Akkia, the Narasalama was finished, and only "ara" is irregular, and I was already creating the game for a long time.

The secret was in the parallel "dimensions", later "planes" because we found out dimensions really exist, and from this The Origin was born.

The Origin is: 0. Enigma, 1. Truth, 2. Darkness, 3. Light, 4. Chaos, 5. Mutation, 6. Illusion, 7. Order, 8. Ecstasy, and 9. Secret.

This is the reason why The Game has shown itself.

I've given the name The Great Game to what I was doing, but it was only after starting writing the Novels, on the Chapter 1, it was shown.

When I created the first Scene, the character was named Ikkomi, but later I found out his name was Elliot.

That's in 2008, when I start our blog.

From there were born Najka and Aella too, the monsters Najka was following, they show up again during "the attack", and also Asal Gusa, the professor.

I created a very interesting Macguffin, a series of e-books made by a seer, in which the stories were predicted, an oracle in the form of poetry books.

At that moment, I was interacting with that fiction.

But also, I was taking part of The Great Game.

I was investigating The Game for some time already, in discussions with friends who also played together with me, in late night conversations; and from that was born Eguthathugua, who was the first Great Player I found out really existed -- I put him on the Story -- but I also discovered Nga, or Death, really exists, and she invite some Players to the Events.

We're going to see, here at the blog, several informations on the Novels.

They're going to be game play information, not Spoilers on the Story, and I'll adapt it all into a game so you can understand how to investigate The Game.

It's also important that you have a Tarot deck of cards.

The Tarot is used to make questions to character in your Story.

But well, let's see it later, and Be welcome.

I hope you're enjoying the reading.

Stay Plugged, Stay True.

O Jogo -- O Início

 Oi, e Seja bem vindo/a.

Esta é um post de blog, no nosso blog.

Vamos falar das línguas do projeto.

Primeiro, eu comecei a criar línguas em 1985, criando a base de Draka, a língua dos dragões. Depois, eu comecei a criar um jogo.

Isso foi lá em 1991, e o jogo tinha o nome de Arkkana.

Arkkana é uma magia, de âncora de teleporte.

Isso quer dizer que, quando você diz isso, não pode ser aportado contra a vontade.

Arkkana falava das bruxas que viviam em um Império vinte mil anos no futuro, mas eu percebi que essa era uma armadilha, feita por elas mesmas.

Esse também foi o ano em que Akkia veio a nascer.

Akkia é a princesa élfica do Egito.

Quando comecei a criar a língua, dei a ela esse nome.

Dessa maneira, Akkia, a princesa, é a língua.

Mas somete em 2004, mais ou menos, que Akkia surgiu. A primeira coisa que eu fiz foi escolher os Relacionais, que estabelecem relações, o Narasalama.

O Narasalama é: na (pessoa, cultura), ra (idéia), sa (coisa, ênfase), la (tempo), e: ma (lugar).

Por isso, quando falamos, usamos essas palavras, derivadas dessas sílabas, para indicar por exemplo, que "ana", ou "pessoa", está fazendo alguma coisa.

Daí o pronome "anata", ou "esta pessoa", "você".

Em 2006, quando escolhi o nome Akkia, e o Narasalama foi terminado, somente "ara" é irregular, eu já estava criando o jogo há bastante tempo.

O segredo estava em "dimensões" paralelas, que depois se tornaram "planos" porque descobrimos que as dimensões realmente existem também, daí nasceu A Origem.

A Origem foi a minha escolha das Entidades da Língua.

A Origem é: 0. Enigma, 1. Verdade, 2. Trevas, 3. Luz, 4. Caos, 5. Mutação, 6. Ilusão, 7. Ordem, 8. Êxtase, e 9. Segredo.

Por causa disso, O Jogo se mostrou, depois.

Dei o nome de O Grande Jogo ao que estava fazendo, mas foi só quando comecei a escrever os romances, no Capítulo 1, que isso se mostrou propriamente.

Quando eu criei a primeira Cena, o personagem se chamava Ikkomi, mas depois eu descobri que ele se chamava Elliot.

Isso é em 2008, quando eu começo o nosso blog.

Daí, nasceram também Najka e Aella, os monstros que Najka observava, e que aparecem de novo depois no "Ataque", e também Asal Gusa, o professor.

Eu criei um Macguffin muito interessante, uma série de e-livros feitos por um vidente, em que as histórias eram previstas, um oráculo com a forma de livros de poesia.

Naquele momento, eu estava interagindo com aquela ficção.

Mas, também, estava participando do Grande Jogo.

Eu já investigava O Jogo fazia algum tempo, em discussões com amigos que também jogavam comigo, ou discutiam; e daí, nasceu Eguthathugua, que foi o primeiro Grande Jogador que eu descobri que realmente existia -- coloquei ele na história -- mas, também descobri que Nga, A Morte, existe de verdade, e ela convida alguns Jogadores para os Eventos.

Vamos ver, em nosso blog, várias informações sobre os romances.

Vão ser informações de jogabilidade, e não serão Spoilers sobre as histórias, vou adaptar isso para jogo para que vocês entendam como investigar O Jogo.

É muito importante que você tenha um baralho de Tarot.

O Tarot serve para você fazer perguntas aos personagens da sua história.

Mas, vamos aos poucos, e Seja bem vindo/a a ler.

Espero que esteja gostando da leitura.

Stay Plugged, Stay True.